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Why Final Fantasy 7 Rebirth Continues to Stun Audiences

Final Fantasy 7 Rebirth Came out on February 28, 2024. While the original game itself was created in 1997, the duality of the gameplay of the ATB System and live action continues to stun audiences like myself. Japanese RPGS (JRPGs) have been the stellar opening point for my transformation as a person. We have to credit the legendary Nobuo Uematsu’s birthday over the past few days. The open world mixing with the wild diversity of music, video games, and a compelling story makes FF7 Rebirth a must own game for all audiences. As I play this game on my own birthday weekend, I remember to become a child again.

Combat and JRPG Gameplay: 

Final Fantasy is no joke when it comes to Combat. When you mix the ATB System with Live Action Combat & PS5 technology, a certain kind of magic happens. You have the legends of Tetsuya Nomura and other battle system engineers to create the most intricate and beautiful battle system known to man. From playing JRPGs like Chrono Trigger and Xenogears, this addition to the SquareSoft/ Square Enix Collection is top notch. 

 

Character Development: 

Sephiroth. Aeri(s)th. Cloud. Zack. Barret. Tifa. 

 

We have all the friends when it comes to this round. A year or years later, this achievement delivered to you by the greats will not hurt. 

We see Zack and Cloud at the beginning of the game. We see Cloud fight Sephiroth. We see men in black robes. We see everything. 

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